WEVR 2021

7th Workshop on Everyday Virtual Reality

The Workshop on Everyday Virtual and Augmented Reality focuses on the investigation of well-known VR/AR/MR (XR) research themes in everyday contexts and scenarios other than research laboratories and specialist environments.

Date: 2 April 2021, 09:00 - 12:00 (UTC+1)

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  • Gameplay Design and Player Interaction in consumer VR/AR
  • Overcoming constraints of ordinary environments
  • Tangible and haptics support to interaction
  • Social & Collaborative VR/AR
  • 3DUIs for Desktop or semi-immersive VR
  • VR/AR for home, healthcare and education
  • Effects of prolonged VR use in domestic settings
  • New tracking systems (head, hands, body etc.)
  • Cross-Reality Interaction
  • VR/AR development for non-technical creators

For Virtual/Augmented/Mixed Reality (XR), in everyday contexts.

Important Dates AOE

  • Abstract Submission
    15 January 2021
  • Paper Deadline
    22 January 2021
  • Notification
    31 January 2021
  • Camera Ready
    12 February 2021
  • Workshop
    2 April 2021


  • Adalberto L. Simeone
    KU Leuven, Belgium
  • Benjamin Weyers
    University of Trier, Germany
  • Svetlana Bialkova
    Liverpool John Moores University, UK
  • Misha Sra
    UC Santa Barbara, USA
  • Jan Gugenheimer
    Télécom Paris, France
  • Augusto Esteves
    University of Lisbon, Portugal
  • Xuesong Zhang
    KU Leuven, Belgium
  • Jihae Han
    KU Leuven, Belgium

© 2015-2021 Adalberto L. Simeone