WEVR 2021

7th Workshop on Everyday Virtual Reality

The Workshop on Everyday Virtual and Augmented Reality focuses on the investigation of well-known VR/AR/MR (XR) research themes in everyday contexts and scenarios other than research laboratories and specialist environments.

Submissions must be made through PCS, by selecting our workshop in the appropriate track. For more information, refer to the CFP. Proceedings will appear in the IEEE eXplore digital library.

Date: TBD (27 March - 3 April, 2021)

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  • Gameplay Design and Player Interaction in consumer VR/AR
  • Overcoming constraints of ordinary environments
  • Tangible and haptics support to interaction
  • Social & Collaborative VR/AR
  • 3DUIs for Desktop or semi-immersive VR
  • VR/AR for home, healthcare and education
  • Effects of prolonged VR use in domestic settings
  • New tracking systems (head, hands, body etc.)
  • Cross-Reality Interaction
  • VR/AR development for non-technical creators

For Virtual/Augmented/Mixed Reality (XR), in everyday contexts.

Important Dates AOE

  • Abstract Submission
    15 January 2021
  • Paper Deadline
    22 January 2021
  • Notification
    31 January 2021
  • Camera Ready
    12 February 2021
  • Workshop
    TBD (27 March - 3 April 2021)


  • Adalberto L. Simeone
    KU Leuven, Belgium
  • Benjamin Weyers
    University of Trier, Germany
  • Svetlana Bialkova
    Liverpool John Moores University, UK
  • Misha Sra
    UC Santa Barbara, USA
  • Jan Gugenheimer
    Télécom Paris, France
  • Augusto Esteves
    University of Lisbon, Portugal
  • Xuesong Zhang
    KU Leuven, Belgium
  • Jihae Han
    KU Leuven, Belgium

© 2015-2021 Adalberto L. Simeone